

The bummer here is that there is only one spot to save your character within your profile, but that's solved easily enough by making a new profile.

There are blatant rip-offs of the looks and moves of other fighting game characters to choose from I made Akuma and Cammy from Street Fighter, and I even found some copy-cat special moves and applied them to my creation. Beyond that, attacks can be assigned by going through each button combination and choosing among as many as nine different attack types, and then one of the attack animations within that subset. Midway included a very robust create-a-fighter mode where you can select from a broad assortment of clothing, accessories, hair styles, facial features and fighting stances. There's actually another character to choose from, but it won't be available until you make it. That dilutes the fighting action a little bit, but the sheer number available to choose from completely overrides any sense of redundancy. Many of the fighters are carbon copies of each other because of how new characters replaced old ones along the line. If you can name 'em, they're in there, be they series favorites, one-hit wonders, previously killed off, boss characters, hidden characters, joke characters, or characters you had absolutely no idea existed (what game was Sareena in?). Included is every single kombatant known to the realms, with a few more created for the new game. Six entries later, the series now has the fighting game with the largest roster ever seen ( unofficial mash-ups notwithstanding). The original MK only had seven characters, which is the fewest to ever grace a major arcade fighter. Mortal Kombat: Armageddon has 63 characters.

Midway is pulling no punches in that regard, because the variety on offer here is apparent the moment you start the game. Variety goes a long way in prolonging the lifespan of these types of games, and the latest Mortal Kombat game is definitely not an exception to the rule. The one thing they have in common is the more, the better. Circuits in a racing game, songs in a music game and characters in a fighting game.
